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User GuideEventsOverview

Events

For: Coaches, Team Admins

Events are the competitions your team registers for and attends throughout the season. Lumieos handles the full lifecycle — from browsing available events and submitting a registration, to checking in on event day and viewing results afterward.

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Key Concepts

Events

An event is a single competition day (or multi-day occurrence) that teams attend. Each event has a name, date, venue, program affiliation, and a capacity limit. Events display a status badge showing the current state — such as Registration Open, Registration Closed, or in-progress event day phases.

Levels

Events are grouped into levels. A level represents a tier in the competition progression — for example, a qualifier round versus a championship. Levels control which teams can register, when registration opens, geographic restrictions, and the payment configuration required to participate.

Levels can be chained together: a team that advances at a qualifier earns access to register for the next level (e.g., a championship).

Programs

Lumieos supports multiple robotics programs (such as FLL Explore, FLL Challenge, and FTC). Each event belongs to a program and season. The event list and your team’s available registrations reflect only the events matching your team’s program and current season.

Registration

Registering for an event is a multi-step process. Your team must:

  1. Have a “Good” status (all required compliance steps complete)
  2. Have a valid payment on file for the level (pre-registration payment mode) or be ready to pay after registering (post-registration payment mode)
  3. Submit the registration before the deadline, within the event’s open registration window

See Finding & Registering for Events for the full process.

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